Friday Feb 28

Introducing GamingNow - Eve Radio's new home

Eve Radio News

For what seems like the looooongest time we have been moving towards a plan to consolidate our various web and media activities under a single brand. We initially did this many, many years ago during our expansion phase where we as an organisation decided to branch out and setup other internet radio stations so we could bring the win to other people.

This organisation would become the Gaming Radio Network (GRN) which for many years oversaw the development, staffing and production of a half dozen different internet radio stations (TGR, SSR, WTR, BIR etc) and a variety of spin off sites (Complete Gamer, EveHost) all of which ran as separate entities under the all encompassing GRN banner.

Our primary goal was to attempt to replicate the success we had with Eve-Radio while branching into other areas of interest as the extended ER listener community would move back and forth between various different MMO's. We planned to encourage the community we had established with our Eve Radio's success to stick around with us by offering them a similar experience to whatever games they would eventually drift off to. Clearly, we didn't have the resources to create a presence for every MMO that might have taken a listeners fancy, but we tried our best to make inroads into games likely to attract a wandering Eve player.

To some extent this all worked our nicely. We would open a new station, former Eve Radio listeners and Eve Online players would flock to it and we'd even pick up some natives to introduce into the greater GRN community.

Problem was many of these new MMO's were flash in the pan types that did a poor job of retaining their user base. As such, several of our early new radio projects would start to decline as the people we followed would lose interest and move on once again or find their way back to mother Eve.

It became clear after a series of protracted station close downs that extending our reach like this was impractical due to the flighty nature of the average MMO player when the game they ventured to lacked the special spark Eve Online had in abundance. In addition to that, we had accidently split our own community due to technical limitations of the time which has a tendency to create artificial rivalries between disparate groups of players and staff.

Despite these setbacks to our efforts to extend our operating range and broaden our media influence we were enjoying the height of our success with Eve Radio and everything still looked rosy.

We were just rolling out an extension of our existing media services to include a premium supporter option for those Eve Radio listeners that wanted a help out on a more consistent basis while enjoying the benefits of higher quality audio, video and show replay facilities not available to everyone that used us. It was an important and successful addition to our range that allowed us to vastly upgrade and expand our capability and brought us to a place where we were almost entirely self sufficient - a goal we had been attempting to achieve since May 6 2003.

When the Summer Of Rage erupted in 2011 we were suddenly hit with the possibility of it all coming crashing down. The blowback from some of CCP's less well received policies resulted in a large drop in Eve Online subscriptions which started a downward trend for us. As our fates were so tightly intertwined when CCP took a knock, so did we. It wasn't immediate, nor was it brutal but slowly over time our average concurrent listener numbers began to drip away in much the same way as peoples Eve Online subscriptions wound down.

As time went by the drip became a flow and the flow a torrent. It took a long time for things to even out and by then Eve was competing for attention from a variety of upstart rivals - Christ Roberts with Star Citizen and the father of the space shooter genre David Braben with Elite Dangerous to name the most obvious two.

Worse still, the rise of Twitch streaming helped introduce an age where everyone could be a media personality. Radio was becoming passé and our internal video streaming services hadn't achieved the level of success we had anticipated.

Still, we endured.

Flash forward to 2015 and we sat down and made a decision about our future.

On one hand, it was evident that our best days with Eve Radio were probably behind us. We talked about shutting everything down and going our separate ways and preserving the history of Eve Onlines most successful and best loved media organisation. We also talked about the reasons for the decline beyond those inflicted by the Summer Of Rage.

We concluded general apathy and lack of centralised focus was a contributing factor not to mention the difficulty in filling our broadcast schedule with live performers.

What we needed IF we were to continue onwards was a new purpose, a practical new mind set and a place where we could consolidate our assets and community and grow outward from a central point.

What we came up with was GamingNow.

What is GamingNow?

GamingNow is effectively our last stand. It is a community news and media website that focusses on three core games we have an active media interest in. Our aim is to focus on these "big three" titles on both the radio and our renewed interest in Twitch live streaming while also having an interest in the survival gaming genre. Eve Radio is an integral part of this thinking and future on air content will touch on a variety of different topics but at it's core it remains an Eve First radio station.

In order to fully achieve this new direction Eve Radio is moving fully over to GamingNow in the near future.

Where are we now?

GamingNow has been in development for a long time. It's gone through a lot of revisions in the year since we first started developing it. It's been built, previewed and scrapped twice before getting to this point.

Recently we've kicked development into high gear in order to get it out the door before Summer 2016. What you see now is a near feature complete version the site although we still have a lot of cosmetic touch ups and inhouse content left to produce. It's effectively bare bones, held together with place holder elements and generic content at this point but as we move forward after full production launch it will begin to fill up and take on it's proper shape.

We're opening up the doors now as a preview of the direction we are heading so we can begin the process of tweaking things and listening to the communities thoughts and opinions.

We actively encourage people who frequent the Eve Radio website to migrate over and create accounts on GamingNow as we are looking to close down the current Eve Radio site in the next 6 weeks.

The Future

We know what we want.

We want people to come to us / back to us now we are looking to expand our offered content on Eve Radio as well as through a variety of GamingNow featured Twitch streamers. We want those same people to play with us on our hosted game servers, talk with us on our teamspeak, engage with us in our community forums and EasySocial system. We want to get the band back together, like it was back in the day and create something new but every bit as special as it used to be.

Play Together. Stay Together. That's the GamingNow moto.

How this happens and what sort of direction it takes is entirely down to the community. You'll help define that path and show us the way out of the dark.

Please hop over to and register your new account and take that first step with us into the light.

See you over there. o/

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